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» Formal driven prototyping approach for multiagent systems
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AIIA
2007
Springer
13 years 11 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
WWW
2003
ACM
14 years 6 months ago
SweetDeal: representing agent contracts with exceptions using XML rules, ontologies, and process descriptions
SweetDeal is a rule-based approach to representation of business contracts that enables software agents to create, evaluate, negotiate, and execute contracts with substantial auto...
Benjamin N. Grosof, Terrence C. Poon
MIDDLEWARE
2004
Springer
13 years 10 months ago
Developing and Managing Software Components in an Ontology-Based Application Server
Application servers provide many functionalities commonly needed in the development of a complex distributed application. So far, the functionalities have mostly been developed an...
Daniel Oberle, Andreas Eberhart, Steffen Staab, Ra...
KDD
2004
ACM
117views Data Mining» more  KDD 2004»
14 years 5 months ago
Predicting customer shopping lists from point-of-sale purchase data
This paper describes a prototype that predicts the shopping lists for customers in a retail store. The shopping list prediction is one aspect of a larger system we have developed ...
Chad M. Cumby, Andrew E. Fano, Rayid Ghani, Marko ...
DLOG
2006
13 years 6 months ago
Tableau Caching for Description Logics with Inverse and Transitive Roles
Abstract. Modern description logic (DL) reasoners are known to be less efficient for DLs with inverse roles. The current loss of performance is largely due to the missing applicabi...
Yu Ding, Volker Haarslev