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» Formalising Abilities and Opportunities of Agents
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AAAI
2010
13 years 6 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
ATAL
2007
Springer
13 years 11 months ago
Market-driven agents with uncertain and dynamic outside options
One of the most crucial criterion in automated negotiation is how to reach a consensus agreement for all negotiators under any negotiation environment. Currently, most negotiation...
Fenghui Ren, Kwang Mong Sim, Minjie Zhang
AGENTS
1998
Springer
13 years 9 months ago
A Synergy of Agent Components: Social Comparison for Failure Detection
of other components. This abstract presents an implemented illustration of such explicit component synergy and its usefulness in dynamic multi-agent environments. In such environme...
Gal A. Kaminka, Milind Tambe
MABS
2004
Springer
13 years 10 months ago
Smooth Scaling Ahead: Progressive MAS Simulation from Single PCs to Grids
The emerging ”Computational Grid” infrastructure poses many new opportunities for the developing science of large scale multiagent simulation. The ability to migrate agent expe...
Les Gasser, Kelvin Kakugawa, Brant Chee, Marc Este...
ICCBR
2010
Springer
13 years 9 months ago
Goal-Driven Autonomy with Case-Based Reasoning
The vast majority of research on AI planning has focused on automated plan recognition, in which a planning agent is provided with a set of inputs that include an initial goal (or ...
Héctor Muñoz-Avila, Ulit Jaidee, Dav...