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AGTIVE
1999
Springer
13 years 10 months ago
Graph Algorithm Animation with Grrr
We discuss geometric positioning, highlighting of visited nodes and user defined highlighting that form the algorithm animation facilities in the Grrr graph rewriting programming l...
Peter J. Rodgers, Natalia Vidal
VL
2006
IEEE
153views Visual Languages» more  VL 2006»
14 years 7 days ago
Lessons Learned from Designing a Programming System to Support Middle School Girls Creating Animated Stories
Traditional approaches to teaching computer science are often unsuccessful in attracting girls into the discipline. Our hypothesis is that presenting computer programming as a mea...
Caitlin Kelleher, Randy Pausch
VL
2008
IEEE
122views Visual Languages» more  VL 2008»
14 years 18 days ago
Designers' natural descriptions of interactive behaviors
While a designer’s focus used to be the design of non-interactive elements such as graphics or animations, today’s designers deal with various levels of interactivity such as ...
Sun Young Park, Brad A. Myers, Andrew J. Ko
WSCG
2004
173views more  WSCG 2004»
13 years 7 months ago
Production Interface for WEB-deliverable Realistic Interactive 3D Facial Animation
We present a new interface for producing high quality web deliverable interactive 3D facial animation. We aim at providing visual artists with established 3D character animation t...
Nicoletta Adamo-Villani, Amit Chourasia, Clark A. ...
VL
2002
IEEE
100views Visual Languages» more  VL 2002»
13 years 11 months ago
Using HCI Techniques to Design a More Usable Programming System
A programming system is the user interface between the programmer and the computer. Programming is a notoriously difficult activity, and some of this difficulty can be attribute...
John F. Pane, Brad A. Myers, Leah B. Miller