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VMV
2004
167views Visualization» more  VMV 2004»
13 years 7 months ago
GPU-PIV
Digital Particle Image Velocimetry (PIV) is an optical technique used to measure the velocity of seeded particles in real flow. A CCD camera captures the flow field twice under ex...
Thomas Schiwietz, Rüdiger Westermann
DOCENG
2006
ACM
13 years 11 months ago
Content based SMS spam filtering
In the recent years, we have witnessed a dramatic increment in the volume of spam email. Other related forms of spam are increasingly revealing as a problem of importance, special...
José María Gómez Hidalgo, Gui...
VC
2008
143views more  VC 2008»
13 years 5 months ago
A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
We present an adaptive out-of-core technique for rendering massive scalar volumes employing single pass GPU raycasting. The method is based on the decomposition of a volumetric dat...
Enrico Gobbetti, Fabio Marton, José Antonio...
GRAPHITE
2006
ACM
13 years 11 months ago
Two-stage compression for fast volume rendering of time-varying scalar data
This paper presents a two-stage compression method for accelerating GPU-based volume rendering of time-varying scalar data. Our method aims at reducing transfer time by compressin...
Daisuke Nagayasu, Fumihiko Ino, Kenichi Hagihara