Sciweavers

182 search results - page 3 / 37
» Framework for evaluation of networked mobile games
Sort
View
EJWCN
2010
131views more  EJWCN 2010»
13 years 11 days ago
The Waterfilling Game-Theoretical Framework for Distributed Wireless Network Information Flow
We present a general game-theoretical framework for the resource allocation problem in the downlink scenario of distributed wireless small-cell networks, where multiple access poi...
Gaoning He, Laura Cottatellucci, Mérouane D...
CSEE
2008
Springer
13 years 7 months ago
An Evaluation of a Mobile Game Concept for Lectures
This paper describes an evaluation of a new game concept, Lecture Quiz, which can be used in lectures in higher education to promote strong student participation and variation in ...
Alf Inge Wang, Terje Øfsdahl, Ole Kristian ...
ACMACE
2008
ACM
13 years 7 months ago
Training social learning skills by collaborative mobile gaming in museums
The use of handheld computers as a tool to enrich the museum experience has found its way into many museums, opening up new possibilities to increase the attractiveness of museum ...
Jolien Schroyen, Kris Gabriëls, Kris Luyten, ...
ACMACE
2007
ACM
13 years 9 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
PPNA
2011
13 years 13 days ago
Evaluation framework for adaptive context-aware routing in large scale mobile peer-to-peer systems
The proliferation of novel wireless network technologies creates new opportunities for complex peerto-peer information dissemination systems. A key challenge that remains in this a...
Ansar-Ul-Haque Yasar, Davy Preuveneers, Yolande Be...