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CW
2002
IEEE
13 years 9 months ago
Free-Form Deformation with Automatically Generated Multiresolution Lattices
Developing intuitive and efficient methods for shape editing is one of the most important areas in computer graphics, and free-form deformation (FFD), which is one of such methods...
Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita, Jieqin...
JGTOOLS
2007
119views more  JGTOOLS 2007»
13 years 4 months ago
PB-FFD: A Point-Based Technique for Free-Form Deformation
This paper presents PB-FFD, a novel, interactive, point-based technique for performing free-form deformation of polygonal meshes. First, a volumetric deformation space is de ned a...
Kevin T. McDonnell, Hong Qin
GRAPHICSINTERFACE
2000
13 years 6 months ago
Skinning Characters using Surface Oriented Free-Form Deformations
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...
Karan Singh, Evangelos Kokkevis
GRAPHICSINTERFACE
2003
13 years 6 months ago
A Gestural Interface to Free-Form Deformation
We present a gesture-based user interface to Free-Form Deformation (FFD). Traditional interfaces for FFD require the manipulation of individual points in a lattice of control vert...
Geoffrey Draper, Parris K. Egbert
MICCAI
2004
Springer
14 years 5 months ago
Learning Coupled Prior Shape and Appearance Models for Segmentation
We present a novel framework for learning a joint shape and appearance model from a large set of un-labelled training examples in arbitrary positions and orientations. The shape an...
Xiaolei Huang, Zhiguo Li, Dimitris N. Metaxas