We present a method for live grouping of feature points into persistent 3D clusters as a single camera browses a static scene, with no additional assumptions, training or infrastr...
In this paper, we present a system that integrates fully automatic scene geometry estimation, 2D object detection, 3D localization, trajectory estimation, and tracking for dynamic...
Bastian Leibe, Nico Cornelis, Kurt Cornelis, Luc J...
Depth and visual hulls are useful for quick reconstruction and rendering of a 3D object based on a number of reference views. However, for many scenes, especially multi-object, th...
For virtual reality systems, modeling of 3D objects and scenes is important and challenging. In this paper, we present an image-based interactive 3D modeling framework consisting ...
In this paper we propose a novel Conditional Random Field (CRF) formulation for the semantic scene labeling problem which is able to enforce temporal consistency between consecuti...