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» From 3D Scene Geometry to Human Workspace
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ICPR
2008
IEEE
14 years 6 days ago
Human detection by searching in 3d space using camera and scene knowledge
Many existing human detection systems are based on sub-window classification, namely detection is done by enumerating rectangular sub-images in the 2D image space. Detection rate...
Yuan Li, Bo Wu, Ram Nevatia
MM
2006
ACM
175views Multimedia» more  MM 2006»
13 years 11 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
ICIP
2005
IEEE
14 years 7 months ago
Greedy non-linear approximation of the plenoptic function for interactive transmission of 3D scenes
We consider an interactive browsing environment, with greedy optimization of a current view, conditioned on the availability of previously transmitted information for other (possi...
Pietro Zanuttigh, Nicola Brusco, David Taubman, Gu...
GRAPHITE
2007
ACM
13 years 9 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
SMILE
1998
Springer
13 years 10 months ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...