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WSCG
2004
172views more  WSCG 2004»
13 years 7 months ago
GDESK: Game Discrete Event Simulation Kernel
Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
Inmaculada García, Ramón Mollá...
AIIDE
2006
13 years 7 months ago
A Framework for Summarizing Game Experiences as Narratives
Online role playing games may be enjoyed periodically for months or years at a time. Players often log onto the game and play for a short time, and then log off for a long period ...
Yun-Gyung Cheong, R. Michael Young
CAV
2007
Springer
145views Hardware» more  CAV 2007»
13 years 10 months ago
Hybrid Systems: From Verification to Falsification
We propose HyDICE, Hybrid DIscrete Continuous Exploration, a multi-layered approach for hybrid-system testing that integrates continuous sampling-based robot motion planning with d...
Erion Plaku, Lydia E. Kavraki, Moshe Y. Vardi
FORMATS
2010
Springer
13 years 4 months ago
Combining Symbolic Representations for Solving Timed Games
We present a general approach to combine symbolic state space representations for the discrete and continuous parts in the synthesis of winning strategies for timed reachability ga...
Rüdiger Ehlers, Robert Mattmüller, Hans-...
TON
2008
139views more  TON 2008»
13 years 6 months ago
Stochastic learning solution for distributed discrete power control game in wireless data networks
Distributed power control is an important issue in wireless networks. Recently, noncooperative game theory has been applied to investigate interesting solutions to this problem. Th...
Yiping Xing, Rajarathnam Chandramouli