The thinking process for playing chess by computer is significantly different from that used by humans. Although computer hardware and software have evolved considerably, computer...
—We propose a novel approach for the reconstruction of urban structures from 3D point clouds with an assumption of Manhattan World (MW) building geometry; i.e., the predominance ...
Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes
We focus on the detection of orthogonal vanishing points using line segments extracted from a single view, and using these for camera self-calibration. Recent methods view this pr...
Delay Tolerant networks (DTNs) are one type of wireless networks where the number of nodes per unit area is small and hence the connectivity between the nodes is intermittent. In t...
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...