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AAAI
1997
13 years 5 months ago
From MiniMax to Manhattan
The thinking process for playing chess by computer is significantly different from that used by humans. Although computer hardware and software have evolved considerably, computer...
T. Anthony Marsland, Yngvi Björnsson
TVCG
2012
202views Hardware» more  TVCG 2012»
11 years 6 months ago
Automatic Extraction of Manhattan-World Building Masses from 3D Laser Range Scans
—We propose a novel approach for the reconstruction of urban structures from 3D point clouds with an assumption of Manhattan World (MW) building geometry; i.e., the predominance ...
Carlos A. Vanegas, Daniel G. Aliaga, Bedrich Benes
CVPR
2012
IEEE
11 years 6 months ago
Robust camera self-calibration from monocular images of Manhattan worlds
We focus on the detection of orthogonal vanishing points using line segments extracted from a single view, and using these for camera self-calibration. Recent methods view this pr...
Horst Wildenauer, Allan Hanbury
PIMRC
2010
IEEE
13 years 2 months ago
How to improve the performance in Delay Tolerant Networks under Manhattan Mobility Model
Delay Tolerant networks (DTNs) are one type of wireless networks where the number of nodes per unit area is small and hence the connectivity between the nodes is intermittent. In t...
Mouna Abdelmoumen, Eya Dhib, Mounir Frikha, Tijani...
ICCV
2011
IEEE
12 years 4 months ago
Manhattan Scene Understanding Using Monocular, Stereo, and 3D Features
This paper addresses scene understanding in the context of a moving camera, integrating semantic reasoning ideas from monocular vision with 3D information available through struct...
Alex Flint, David Murray, Ian Reid