Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
A key challenge for distributed real-time and embedded (DRE) middleware is maintaining both system reliability and desired real-time performance in unpredictable environments wher...
With the proliferation of various kinds of sensor networks, we will see large amounts of heterogeneous data. They have different characteristics such as data content, formats, mod...
Eric Bouillet, Mark Feblowitz, Zhen Liu, Anand Ran...
A key challenge for distributed real-time and embedded (DRE) middleware is maintaining both system reliability and desired real-time performance in unpredictable environments wher...