Interaction protocols are specific, often standard, constraints on the behaviors of autonomous agents in a multiagent system. Protocols are essential to the functioning of open sys...
Interaction protocols for multiagent systems have been described diagrammatically in an extension of UML called AUML (Agent UML). In this paper, we show how to translate these pro...
Creating modular behaviours in JADE using a traditional method such as the FSM (Finite State Machine) can be a difficult task to achieve. The first issue with FSMs is that they do...
Iva Bojic, Tomislav Lipic, Mario Kusek, Gordan Jez...
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
—We investigate the issue of designing a kernel programming language for mobile computing and describe KLAIM, a language that supports a programming paradigm where processes, lik...
Rocco De Nicola, Gian Luigi Ferrari, Rosario Pugli...