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ICGA
2008
208views Optimization» more  ICGA 2008»
13 years 4 months ago
Cross-Entropy for Monte-Carlo Tree Search
Recently, Monte-Carlo Tree Search (MCTS) has become a popular approach for intelligent play in games. Amongst others, it is successfully used in most state-of-the-art Go programs....
Guillaume Chaslot, Mark H. M. Winands, Istvan Szit...
TCIAIG
2010
12 years 11 months ago
Monte Carlo Tree Search in Hex
Hex, the classic board game invented by Piet Hein in 1942 and independently by John Nash in 1948, has been a domain of artificial intelligence research since Claude Shannon's ...
Broderick Arneson, Ryan B. Hayward, Philip Henders...
ACG
2003
Springer
13 years 9 months ago
Monte-Carlo Go Developments
We describe two Go programs,  ¢¡¤£¦¥ and  ¢¡¤§¨£ , developed by a Monte-Carlo approach that is simpler than Bruegmann’s (1993) approach. Our method is based on Abra...
Bruno Bouzy, Bernard Helmstetter