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» Full body tracking using an agent-based architecture
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WACV
2005
IEEE
13 years 10 months ago
Combining View-Based and Model-Based Tracking of Articulated Human Movements
Many existing systems for human body tracking are based on dynamic model-based tracking that is driven by local image features. Alternatively, within a view-based approach, tracki...
Cristóbal Curio, Martin A. Giese
ICRA
2009
IEEE
190views Robotics» more  ICRA 2009»
13 years 12 months ago
Whole body motion primitive segmentation from monocular video
Abstract— This paper proposes a novel approach for motion primitive segmentation from continuous full body human motion captured on monocular video. The proposed approach does no...
Dana Kulic, Dongheui Lee, Yoshihiko Nakamura
ICES
2010
Springer
217views Hardware» more  ICES 2010»
13 years 3 months ago
Markerless Articulated Human Body Tracking from Multi-view Video with GPU-PSO
In this paper, we describe the GPU implementation of a markerless full-body articulated human motion tracking system from multi-view video sequences acquired in a studio environmen...
Luca Mussi, Spela Ivekovic, Stefano Cagnoni
CVPR
2005
IEEE
13 years 7 months ago
Monocular 3-D Tracking of the Golf Swing
We propose an approach to incorporating dynamic models into the human body tracking process that yields full 3– D reconstructions from monocular sequences. We formulate the trac...
Raquel Urtasun, David J. Fleet, Pascal Fua
CVPR
2009
IEEE
1132views Computer Vision» more  CVPR 2009»
15 years 13 days ago
Observable Subspaces for 3D Human Motion Recovery
The articulated body models used to represent human motion typically have many degrees of freedom, usually expressed as joint angles that are highly correlated. T...
Andrea Fossati (EPFL), Mathieu Salzmann (Universit...