The purpose of this paper is to present a new method to design exact geometric predicates in algorithms dealing with curved objects such as circular arcs. We focus on the comparis...
Olivier Devillers, Alexandra Fronville, Bernard Mo...
The assumption of real-number arithmetic, which is at the basis of conventional geometric algorithms, has been seriously challenged in recent years, since digital computers do not...
We discuss floating-point filters as a means of restricting the precision needed for arithmetic operations while still computing the exact result. We show that interval techniques...
Fast C implementations of four geometric predicates, the 2D and 3D orientation and incircle tests, are publicly available. Their inputs are ordinary single or double precision flo...