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ICIP
2000
IEEE
14 years 6 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
CVPR
2007
IEEE
13 years 8 months ago
Inferring 3D Volumetric Shape of Both Moving Objects and Static Background Observed by a Moving Camera
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...
Chang Yuan, Gérard G. Medioni
CA
1997
IEEE
13 years 8 months ago
Behavioural simulation in voxel space
In this paper we present a framework for behavioural simulation. A uniform voxel space representation is used to implement the environment mechanism of the framework. An example e...
Hongwen Zhang, Brian Wyvill
SCALESPACE
1997
Springer
13 years 8 months ago
3D Shape Representation: Transforming Polygons into Voxels
We developed a method that transforms a polygonal representation of an object into a voxel representation on a 3D regular grid. By applying scale-space theory we derived expression...
Stijn Oomes, Peter R. Snoeren, Tjeerd Dijkstra
GMP
2006
IEEE
108views Solid Modeling» more  GMP 2006»
13 years 10 months ago
Voxelization of Free-Form Solids Represented by Catmull-Clark Subdivision Surfaces
A voxelization technique and its applications for objects with arbitrary topology are presented. It converts a free-form object from its continuous geometric representation into a ...
Shuhua Lai, Fuhua (Frank) Cheng