We have been developing a spoken language system to recognize and understand spontaneous speech. It is difficult for such systems to achieve good coverage of the lexicon and gramm...
As spoken language interfaces for real-world systems become a practical possibility, it has become apparent that such interfaces will need to draw on a variety of cues from divers...
Spoken language is one of the most intuitive forms of interaction between humans and agents. Unfortunately, agents that interact with people using natural language often experienc...
Spoken language interaction between humans and robots in natural environments will necessarily involve communication about space and distance. The current study examines people...
CommandTalk is a spoken-language interface to battlefield simulations that allows the use of ordinary spoken English to create forces and control measures, assign missions to forc...
Robert C. Moore, John Dowding, Harry Bratt, Jean M...