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» GPU conversion of quad meshes to smooth surfaces
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CGI
2006
IEEE
13 years 11 months ago
Spline Thin-Shell Simulation of Manifold Surfaces
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...
Kexiang Wang, Ying He 0001, Xiaohu Guo, Hong Qin
CORR
2010
Springer
130views Education» more  CORR 2010»
13 years 3 months ago
Discrete Laplace-Beltrami Operator Determines Discrete Riemannian Metric
The Laplace-Beltrami operator of a smooth Riemannian manifold is determined by the Riemannian metric. Conversely, the heat kernel constructed from its eigenvalues and eigenfunctio...
Xianfeng David Gu, Ren Guo, Feng Luo 0002, Wei Zen...
CAGD
2008
154views more  CAGD 2008»
13 years 5 months ago
From extension of Loop's approximation scheme to interpolatory subdivisions
The minimum-supported bivariate C2-cubic spline on a 6-directional mesh constructed in our previous work [2] can be used to extend Loop's approximation subdivision scheme to ...
Charles K. Chui, Qingtang Jiang