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ICVGIP
2008
13 years 6 months ago
GPU-Based Hierarchical Computations for View Independent Visibility
Rhushabh Goradia, Prekshu Ajmera, Sharat Chandran
VISUALIZATION
2005
IEEE
13 years 10 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
TOG
2010
118views more  TOG 2010»
12 years 11 months ago
A hierarchical volumetric shadow algorithm for single scattering
Volumetric effects such as beams of light through participating media are an important component in the appearance of the natural world. Many such effects can be faithfully modele...
Ilya Baran, Jiawen Chen, Jonathan Ragan-Kelley, Fr...
CVPR
2006
IEEE
13 years 11 months ago
Combined Depth and Outlier Estimation in Multi-View Stereo
In this paper, we present a generative model based approach to solve the multi-view stereo problem. The input images are considered to be generated by either one of two processes:...
Christoph Strecha, Rik Fransens, Luc J. Van Gool
ICPR
2010
IEEE
13 years 2 months ago
A Novel Multi-view Agglomerative Clustering Algorithm Based on Ensemble of Partitions on Different Views
In this paper, we propose a new algorithm for extending the hierarchical clustering methods and introduce a Multi-View Agglomerative Clustering approach to handle multi-view repre...
Hamidreza Mirzaei