We propose a novel hierarchical model of human dynamics for view independent tracking of the human body in monocular video sequences. The model is trained using real data from a c...
Abstract. This paper addresses the estimation of camera motion and 3D reconstruction from image sequences for multiple independently moving cameras. If multiple moving cameras reco...
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...