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» GUIDE: Games with UML for interactive design exploration
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INTETAIN
2005
Springer
13 years 10 months ago
COMPASS2008: Multimodal, Multilingual and Crosslingual Interaction for Mobile Tourist Guide Applications
COMPASS2008 is a general service platform developed to be utilized as the tourist and city explorers assistant within the information services for the Beijing Olympic Games 2008. T...
Ilhan Aslan, Feiyu Xu, Hans Uszkoreit, Antonio Kr&...
IWEC
2007
13 years 6 months ago
Game Design Guided by Visual Attention
Abstract. Visual attention plays a critical role in game playing. A better understanding of the allocation of visual attention can benefit the design of game scenarios. In this pa...
Li Jie, James J. Clark
RIAO
2007
13 years 6 months ago
Exploring Interactive Information Retrieval: An Integrated Approach to Interface Design and Interaction Analysis
In this paper, we describe a novel methodology that integrates the design of the (i) user interface; (ii) interaction logger; and (iii) log analyzer. It is based on formalizing, v...
Gheorghe Muresan
ACMACE
2007
ACM
13 years 9 months ago
Insectopia: exploring pervasive games through technology already pervasively available
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
Johan Peitz, Hannamari Saarenpää, Staffa...
VISSOFT
2005
IEEE
13 years 11 months ago
Interactive Exploration of UML Sequence Diagrams
Sequence diagrams are commonly used to represent object interactions in software systems. Reverse-engineered sequence diagrams, which are constructed from existing code, are becom...
Richard Sharp, Atanas Rountev