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» Game Design Education: Integrating Computation and Culture
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ICMI
2004
Springer
183views Biometrics» more  ICMI 2004»
13 years 11 months ago
Agent and library augmented shared knowledge areas (ALASKA)
This paper reports on an NSF-funded effort now underway to integrate three learning technologies that have emerged and matured over the past decade; each has presented compelling ...
Eric R. Hamilton
CORR
2007
Springer
160views Education» more  CORR 2007»
13 years 5 months ago
How really effective are Multimodal Hints in enhancing Visual Target Spotting? Some evidence from a usability study
The main aim of the work presented here is to contribute to computer science advances in the multimodal usability area, in-as-much as it addresses one of the major issues relating...
Suzanne Kieffer, Noelle Carbonell
CORR
2011
Springer
160views Education» more  CORR 2011»
12 years 9 months ago
Fundamentals of Inter-cell Overhead Signaling in Heterogeneous Cellular Networks
Heterogeneous base stations (e.g. picocells, microcells, femtocells and distributed antennas) will become increasingly essential for cellular network capacity and coverage. Up unt...
Ping Xia, Han-Shin Jo, Jeffrey G. Andrews
TABLETOP
2008
IEEE
14 years 4 days ago
On top of tabletop: A virtual touch panel display
In the real world, a physical tabletop provides public and private needs for people around the table. For competing scenarios such as playing a poker game or running a price negot...
Li-Wei Chan, Ting-Ting Hu, Jin-Yao Lin, Yi-Ping Hu...
DIGRA
2003
Springer
13 years 11 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz