This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from th...
Cristina Carmona, David Bueno, Miguel A. Jim&eacut...
—Human computation is a technique that makes use of human abilities for computation to solve problems. The human computation problems are the problems those computers are not goo...
We consider two-player zero-sum games on graphs. On the basis of the information available to the players these games can be classified as follows: (a) partial-observation (both p...
The aim of this work is to present a numerical measure of the importance of each player in a cooperative game when the cooperation possibilities are limited according to the links...
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview...