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» Game accessibility: a survey
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ICALT
2008
IEEE
13 years 11 months ago
Adapting an Educational Game for Spanish Orthography to make it Adaptive and Accessible
This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from th...
Cristina Carmona, David Bueno, Miguel A. Jim&eacut...
CSE
2009
IEEE
14 years 2 days ago
A Survey of Human Computation Systems
—Human computation is a technique that makes use of human abilities for computation to solve problems. The human computation problems are the problems those computers are not goo...
Man-Ching Yuen, Ling-Jyh Chen, Irwin King
LPAR
2010
Springer
13 years 3 months ago
The Complexity of Partial-Observation Parity Games
We consider two-player zero-sum games on graphs. On the basis of the information available to the players these games can be classified as follows: (a) partial-observation (both p...
Krishnendu Chatterjee, Laurent Doyen
EOR
2007
109views more  EOR 2007»
13 years 5 months ago
Accessibility in oriented networks
The aim of this work is to present a numerical measure of the importance of each player in a cooperative game when the cooperation possibilities are limited according to the links...
Rafael Amer, José Miguel Giménez, An...
MFCS
2001
Springer
13 years 9 months ago
Playing Games with Algorithms: Algorithmic Combinatorial Game Theory
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview...
Erik D. Demaine