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AAAI
2007
13 years 7 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher
AAAI
2004
13 years 6 months ago
Simple Search Methods for Finding a Nash Equilibrium
We present two simple search methods for computing a sample Nash equilibrium in a normal-form game: one for 2player games and one for n-player games. We test these algorithms on m...
Ryan Porter, Eugene Nudelman, Yoav Shoham
FECS
2007
99views Education» more  FECS 2007»
13 years 6 months ago
Game Design as a Writing Course in the Liberal Arts
- The School of Computer Science, Telecommunications, and Information Systems (CTI) is a technologically-focused college within DePaul University. While DePaul CTI has a large numb...
Amber Settle, Robin Burke, Lucia Dettori
SIGCSE
2006
ACM
142views Education» more  SIGCSE 2006»
13 years 11 months ago
The art and science of game programming
Ian Parberry, Max B. Kazemzadeh, Timothy Roden
VRCAI
2006
ACM
13 years 11 months ago
ART: augmented reality table for interactive trading card game
Albert H. T. Lam, Kevin C. H. Chow, Edward Hon-Hei...