We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
In this paper, we present the agent programming language TEAMGOLOG, which is a novel approach to programming a team of cooperative agents under partial observability. Every agent ...
Alessandro Farinelli, Alberto Finzi, Thomas Lukasi...
This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA)...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
—In decentralized settings with partial observability, agents can often benefit from communicating, but communication resources may be limited and costly. Current approaches ten...