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» Game theoretic Golog under partial observability
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ATAL
2005
Springer
13 years 10 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
IJCAI
2007
13 years 6 months ago
Team Programming in Golog under Partial Observability
In this paper, we present the agent programming language TEAMGOLOG, which is a novel approach to programming a team of cooperative agents under partial observability. Every agent ...
Alessandro Farinelli, Alberto Finzi, Thomas Lukasi...
ICST
2009
IEEE
13 years 2 months ago
Timed Testing under Partial Observability
This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA)...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
IAT
2009
IEEE
13 years 11 months ago
Myopic and Non-myopic Communication under Partial Observability
—In decentralized settings with partial observability, agents can often benefit from communicating, but communication resources may be limited and costly. Current approaches ten...
Alan Carlin, Shlomo Zilberstein