Sciweavers

29 search results - page 1 / 6
» Game-Theoretic Agent Programming in Golog
Sort
View
ATAL
2005
Springer
13 years 10 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
ECAI
2004
Springer
13 years 10 months ago
Game-Theoretic Agent Programming in Golog
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...
Alberto Finzi, Thomas Lukasiewicz
AAAI
2006
13 years 6 months ago
Reconciling Situation Calculus and Fluent Calculus
The Situation Calculus and the Fluent Calculus are successful action formalisms that share many concepts. But until now there is no formal relation between the two calculi that wo...
Stephan Schiffel, Michael Thielscher
IAT
2008
IEEE
13 years 4 months ago
A Game-Theoretic Approach to Determining Efficient Patrolling Strategies for Mobile Robots
Use of game-theoretic models to address patrolling applications has gained increasing interest in the very last years. The patrolling agent is considered playing a game against an...
Francesco Amigoni, Nicola Gatti, Antonio Ippedico