Sciweavers

29 search results - page 5 / 6
» Game-Theoretic Agent Programming in Golog
Sort
View
KI
2008
Springer
13 years 5 months ago
Repairing Decision-Theoretic Policies Using Goal-Oriented Planning
In this paper we address the problem of how decision-theoretic policies can be repaired. This work is motivated by observations made in robotic soccer where decisiontheoretic polic...
Christoph Mies, Alexander Ferrein, Gerhard Lakemey...
AAAI
2000
13 years 6 months ago
What Sensing Tells Us: Towards a Formal Theory of Testing for Dynamical Systems
Just as actions can have indirect effects on the state of the world, so too can sensing actions have indirect effects on an agent's state of knowledge. In this paper, we inve...
Sheila A. McIlraith, Richard B. Scherl
IJCAI
1997
13 years 6 months ago
Reasoning about Concurrent Execution Prioritized Interrupts, and Exogenous Actions in the Situation Calculus
As an alternative to planning, an approach to highlevel agent control based on concurrent program execution is considered. A formal definition in the situation calculus of such a ...
Giuseppe De Giacomo, Yves Lespérance, Hecto...
AAAI
2006
13 years 6 months ago
Decision Making in Uncertain Real-World Domains Using DT-Golog
DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Mikhail Soutchanski, Huy Pham, John Mylopoulos
IJCAI
2007
13 years 6 months ago
Market Based Resource Allocation with Incomplete Information
Although there are some research efforts toward resource allocation in multi-agent systems (MAS), most of these work assume that each agent has complete information about other ag...
Bo An, Chunyan Miao, Zhiqi Shen