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» Games, Time, and Probability: Graph Models for System Design...
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SOFSEM
2007
Springer
13 years 11 months ago
Games, Time, and Probability: Graph Models for System Design and Analysis
Digital technology is increasingly deployed in safety-critical situations. This calls for systematic design and verification methodologies that can cope with three major sources o...
Thomas A. Henzinger
LICS
2003
IEEE
13 years 10 months ago
Model checking for probability and time: from theory to practice
Probability features increasingly often in software and hardware systems: it is used in distributed co-ordination and routing problems, to model fault-tolerance and performance, a...
Marta Z. Kwiatkowska
AUTOMATICA
2004
147views more  AUTOMATICA 2004»
13 years 4 months ago
Interval analysis and dioid: application to robust controller design for timed event graphs
This paper deals with feedback controller synthesis for timed event graphs in dioids, where the number of initial tokens and time delays are only known to belong to intervals. We ...
Mehdi Lhommeau, Laurent Hardouin, Bertrand Cottenc...
SIMUTOOLS
2008
13 years 6 months ago
Snoopy: a tool to design and animate/simulate graph-based formalisms
We sketch the fundamental properties and features of Snoopy, a tool to model and execute (animate, simulate) hierarchical graph-based system descriptions. The tool comes along wit...
Monika Heiner, Ronny Richter, Martin Schwarick
FORMATS
2009
Springer
13 years 8 months ago
Stochastic Games for Verification of Probabilistic Timed Automata
Probabilistic timed automata (PTAs) are used for formal modelling and verification of systems with probabilistic, nondeterministic and real-time behaviour. For non-probabilistic ti...
Marta Z. Kwiatkowska, Gethin Norman, David Parker