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» Games as Skins for Online Tests
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DIGITEL
2008
IEEE
13 years 11 months ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...
CHI
2011
ACM
12 years 8 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
CHI
2004
ACM
14 years 4 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
JCIT
2007
131views more  JCIT 2007»
13 years 4 months ago
Experiential Motives for Playing Online Games
Online games represent a burgeoning market sector of increasing economic importance. The distinctive entertainment-oriented features of such games provide various experiential val...
Dong-Mo Koo, Soo-Hyung Lee, Heung-Seub Chang
SIGSOFT
2005
ACM
14 years 5 months ago
Online testing with model programs
Online testing is a technique in which test derivation from a model program and test execution are combined into a single algorithm. We describe a practical online testing algorit...
Margus Veanes, Colin Campbell, Wolfram Schulte, Ni...