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DIGRA
2003
Springer
13 years 10 months ago
Power and control of games: children as the actors of game cultures
The primary aim of this paper is to look into the game related practices and significances of games. This perspective is applied to examining the pleasures derived from different ...
Laura Ermi, Frans Mäyrä
IWEC
2007
13 years 6 months ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
Kentaro Fukuchi, Jun Rekimoto
GRAPHICSINTERFACE
2009
13 years 2 months ago
ISO 9241-9 evaluation of video game controllers
Fifteen participants completed a study comparing video game controllers for point-select tasks. We used a Fitts' law task, as per ISO 9241-9, using the Nintendo Wii Remote fo...
Daniel Natapov, Steven J. Castellucci, I. Scott Ma...
VTC
2006
IEEE
108views Communications» more  VTC 2006»
13 years 10 months ago
A New Pricing Function for Power Control Game in Wireless Data Networks
— This paper presents a new pricing function for noncooperative power control game in a single cell CDMA data network. Considering a utility function for each terminal, the purpo...
Abdorasoul Ghasemi, Karim Faez, Mehdi Dehghan
ACMACE
2008
ACM
13 years 6 months ago
Motion controlled mobile 3D multiplayer gaming
Due to limitations in the user interface one of the oft cited most desirable features for mobile games is that they can be played using a single button. However, games using this ...
Fadi Chehimi, Paul Coulton