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HICSS
2011
IEEE
198views Biometrics» more  HICSS 2011»
12 years 9 months ago
Virtual Reality Meets Scrum: How a Senior Team Moved from Management to Leadership
The role of managers in a Scrum organization is a topic of high interest with almost no research. Changes in management roles and behaviors were evaluated in a rapidly growing, so...
Dina Friis, Jens Ostergaard, Jeff Sutherland
FUNGAMES
2010
13 years 4 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
COBUILD
1998
Springer
13 years 9 months ago
Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces
In this paper, we introduce the concepts of "cooperative buildings" and "roomware" and place them in the context of the integrated design of real, physical, res...
Norbert A. Streitz, Jörg Geißler, Torst...
CSCW
2004
ACM
13 years 11 months ago
In-group/out-group effects in distributed teams: an experimental simulation
Modern workplaces often bring together virtual teams where some members are collocated, and some participate remotely. We are using a simulation game to study collaborations of 10...
Nathan Bos, N. Sadat Shami, Judith S. Olson, Arik ...
IJCAI
2003
13 years 7 months ago
Virtual World as Interface for Human-Robot Interaction
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying t...
Eric Normand, Sheila Tejada