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» Games on fuzzy communication structures with Choquet players
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EOR
2010
58views more  EOR 2010»
13 years 5 months ago
Games on fuzzy communication structures with Choquet players
Andrés Jiménez-Losada, Julio R. Fern...
ICDCS
2012
IEEE
11 years 7 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
LORI
2009
Springer
13 years 11 months ago
Strategy Elimination in Games with Interaction Structures
Abstract. We study games in the presence of an interaction structure, which allows players to communicate their preferences, assuming that each player initially only knows his own ...
Andreas Witzel, Krzysztof R. Apt, Jonathan A. Zves...
GLOBECOM
2007
IEEE
13 years 11 months ago
Constrained Stochastic Games in Wireless Networks
—We consider the situation where N nodes share a common access point. With each node i there is an associated buffer and channel state that change in time. Node i dynamically cho...
Eitan Altaian, Konstantin Avrachenkov, Nicolas Bon...
EDM
2010
150views Data Mining» more  EDM 2010»
13 years 6 months ago
Modeling Learning Trajectories with Epistemic Network Analysis: A Simulation-based Investigation of a Novel Analytic Method for
Epistemic games are designed to help players develop domain-specific expertise that characterizes how professionals in a particular domain reason, communicate, and act [1, 11]. To ...
Andre A. Rupp, Shauna J. Sweet, Younyoung Choi