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» Games solved: Now and in the future
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AI
2002
Springer
13 years 4 months ago
Games solved: Now and in the future
H. Jaap van den Herik, Jos W. H. M. Uiterwijk, Jac...
EUROCAST
2005
Springer
131views Hardware» more  EUROCAST 2005»
13 years 10 months ago
Current and Future Trends and Challenges in Robot Soccer
Robot soccer has evolved into a very dynamic and competitive field within the last few years. Many different robot soccer leagues now exist, the league most strongly dedicated to e...
Norman Weiss, Bernd Reusch
CORR
2010
Springer
115views Education» more  CORR 2010»
13 years 5 months ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
MOBISYS
2011
ACM
12 years 7 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
ISAAC
2010
Springer
253views Algorithms» more  ISAAC 2010»
13 years 2 months ago
Solving Two-Stage Stochastic Steiner Tree Problems by Two-Stage Branch-and-Cut
Abstract. We consider the Steiner tree problem under a 2-stage stochastic model with recourse and finitely many scenarios (SSTP). Thereby, edges are purchased in the first stage wh...
Immanuel M. Bomze, Markus Chimani, Michael Jü...