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FIRA
2010
Springer
156views Robotics» more  FIRA 2010»
13 years 1 days ago
Attracting Students to Engineering: Using Intuitive HRIs for Educational Purposes
Today, industrialized countries are facing a major problem, the lack of skilled engineers. Despite the increasing demand for engineers in the labor market, the number of students g...
Pedro Neto, Nuno Mendes, Nélio Mourato, J. ...
MHCI
2009
Springer
13 years 11 months ago
Mobile educational game: adventure anywhere
Main topic of this work is development of educational games that can be used on mobile devices. Paper describes a novel approach to educational game defining and interpretation. I...
Milos Milovanovic, Miroslav Minovic, Miroslav Lazo...
AIED
2005
Springer
13 years 10 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
AAAI
2011
12 years 5 months ago
Reasoning About General Games Described in GDL-II
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learning—without human intervention...
Stephan Schiffel, Michael Thielscher
AUSAI
2009
Springer
13 years 11 months ago
Model Checking Games for a Fair Branching-Time Temporal Epistemic Logic
Model checking games are instances of Hintikka’s game semantics for logic used for purposes of debugging systems verification models. Previous work in the area has developed the...
Xiaowei Huang, Ron van der Meyden