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» Games with a purpose for social networking platforms
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CSE
2009
IEEE
13 years 9 months ago
Equilibria and Efficiency Loss in Games on Networks
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
ACMACE
2009
ACM
13 years 6 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
CSE
2009
IEEE
14 years 16 days ago
Private Buddy Search: Enabling Private Spatial Queries in Social Networks
—With the abundance of location-aware portable devices such as cellphones and PDAs, a new emerging application is to use this pervasive computing platform to learn about the wher...
Ali Khoshgozaran, Cyrus Shahabi
HICSS
2009
IEEE
123views Biometrics» more  HICSS 2009»
14 years 17 days ago
Users' Influence on the Success of Online Communities
This paper examines how different facets of favorable user behavior drive the success of an online community by using a unique data set with surveys from 1,389 participants from t...
Jakob Assmann, Philipp Sandner, Sophie Ahrens
COMSNETS
2012
222views more  COMSNETS 2012»
12 years 1 months ago
Assessing the veracity of identity assertions via OSNs
Anonymity is one of the main virtues of the Internet, as it protects privacy and enables users to express opinions more freely. However, anonymity hinders the assessment of the ve...
Michael Sirivianos, Kyungbaek Kim, Jian Wei Gan, X...