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» Gaming Technology in Cultural Heritage Systems
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SEMWEB
2012
Springer
12 years 25 days ago
How to deal with massively heterogeneous cultural heritage data - lessons learned in CultureSampo
Abstract. This paper presents the CultureSampo system from the viewpoint of publishing heterogeneous linked data as a service. Discussed are the problems of converting legacy data ...
Eetu Mäkelä, Eero Hyvönen, Tuukka R...
CW
2008
IEEE
13 years 11 months ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy
ESWS
2010
Springer
13 years 3 months ago
A Web-Based Repository Service for Vocabularies and Alignments in the Cultural Heritage Domain
Abstract. Controlled vocabularies of various kinds (e.g., thesauri, classification schemes) play an integral part in making Cultural Heritage collections accessible. The various in...
Lourens van der Meij, Antoine Isaac, Claus Zinn
CORR
2006
Springer
154views Education» more  CORR 2006»
13 years 5 months ago
Intra-site Level Cultural Heritage Documentation: Combination of Survey, Modeling and Imagery Data in a Web Information System
Cultural heritage documentation induces the use of computerized techniques to manage and preserve the information produced. Geographical information systems have proved their pote...
Anne Durand, Pierre Drap, Elise Meyer, Pierre Grus...