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VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 6 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
MICCAI
2002
Springer
14 years 6 months ago
Standardized Analysis of Intracranial Aneurysms Using Digital Video Sequences
CT-angiography is a well established medical imaging technique for the detection, evaluation and therapy planning of intracranial aneurysms. Different 3D visualization algorithms s...
Sabine Iserhardt-Bauer, Peter Hastreiter, Bernd To...
VIS
2004
IEEE
122views Visualization» more  VIS 2004»
14 years 6 months ago
Light Weight Space Leaping using Ray Coherence
We present a space leaping technique for accelerating volume rendering with very low space and run-time complexity. Our technique exploits the ray coherence during ray casting by ...
Arie E. Kaufman, Sarang Lakare
IJON
2007
88views more  IJON 2007»
13 years 5 months ago
Information maximization in face processing
This perspective paper explores principles of unsupervised learning and how they relate to face recognition. Dependency coding and information maximization appear to be central pr...
Marian Stewart Bartlett
VRST
2009
ACM
14 years 4 days ago
The virtual magic lantern: an interaction metaphor for enhanced medical data inspection
In Volume Rendering, it is difficult to simultaneously visualize interior and exterior structures. Several approaches have been developed to solve this problem, such as cut-away ...
Eva Monclús, José Díaz, Isabe...