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» Gaze as a Supplementary Modality for Interacting with Ambien...
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HCI
2007
13 years 6 months ago
Gaze as a Supplementary Modality for Interacting with Ambient Intelligence Environments
We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our da...
Daniel Gepner, Jérôme Simonin, No&eum...
AUSAI
2005
Springer
13 years 10 months ago
Intelligent 3D Video Avatar for Immersive Telecommunication
Immersive telecommunication is a new challenging field that enables a user to share a virtual space with remote participants. The main objective is to offer rich communication moda...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Myo-Taeg ...
SWWS
2008
13 years 6 months ago
Multi-Modal Health and Activity Monitoring Framework for Elderly People at Home
- Since the population of elderly people grows absolutely and in relation to the overall population in the world, the improvement of the quality of life of elderly people at home i...
Ross Velentzas, Andy Marsh, Christos Biniaris, Jer...
PERCOM
2009
ACM
13 years 11 months ago
Speech as a Feedback Modality for Smart Objects
—One part of the vision of ubiquitous computing is the integration of sensing and actuation nodes into everyday objects, clothes worn on the body, and in large numbers into the e...
Clemens Lombriser, Andreas Bulling, Andreas Breite...
MM
1999
ACM
176views Multimedia» more  MM 1999»
13 years 9 months ago
Modeling focus of attention for meeting indexing
—A user’s focus of attention plays an important role in human–computer interaction applications, such as a ubiquitous computing environment and intelligent space, where the u...
Rainer Stiefelhagen, Jie Yang, Alex Waibel