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IJCAI
2007
13 years 5 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
ECML
2007
Springer
13 years 9 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
IJCAI
2007
13 years 5 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
AGI
2008
13 years 5 months ago
Transfer Learning and Intelligence: an Argument and Approach
In order to claim fully general intelligence in an autonomous agent, the ability to learn is one of the most central capabilities. Classical machine learning techniques have had ma...
Matthew E. Taylor, Gregory Kuhlmann, Peter Stone
EPIA
2007
Springer
13 years 9 months ago
Generalization and Transfer Learning in Noise-Affected Robot Navigation Tasks
Abstract. When a robot learns to solve a goal-directed navigation task with reinforcement learning, the acquired strategy can usually exclusively be applied to the task that has be...
Lutz Frommberger