Sciweavers

105 search results - page 18 / 21
» General Requirements of Banks on IT Architectures and the Se...
Sort
View
ATAL
2009
Springer
14 years 2 days ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...
MSWIM
2005
ACM
13 years 11 months ago
A swarm intelligent multi-path routing for multimedia traffic over mobile ad hoc networks
In the last few years, the advance of multimedia applications has prompted researchers to undertake the task of routing multimedia data through Manet. This task is rather difficul...
Saida Ziane, Abdelhamid Mellouk
VISUALIZATION
1997
IEEE
13 years 9 months ago
Constrained 3D navigation with 2D controllers
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
Andrew J. Hanson, Eric A. Wernert
ATAL
2008
Springer
13 years 7 months ago
A domain specific modeling language for multiagent systems
Software systems are becoming more and more complex with a large number of interacting partners often distributed over a network. A common dilemma faced by software engineers in b...
Christian Hahn
SIMUTOOLS
2008
13 years 6 months ago
An OMNeT++ model for the evaluation of OBS routing strategies
Optical Burst Switching (OBS) has been proposed as a costeffective paradigm for supporting, with adequate flexibility, the increasingly high transmission capacity required by the ...
A. L. Barradas, M. C. R. Medeiros