Nowadays, a popular method used for additive watermarking is wide spread spectrum. It consists in adding a spread signal into the host document. This signal is obtained by the sum...
A new method improving watermark robustness against both global and local geometrical distortions is presented in this article. The proposed approach is based on a self-reference c...
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
Abstract. Many coded digital watermarking systems development requires first the selection of a (uncoded) modulation technique to be part of a coded architecture. Therefore, perfo...
The commercial reuse of 3D motion capture (Mocap) data in animation and life sciences raises issues with respect to its copyright. In order to improvise content protection of Moca...