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» Generalized Mean-payoff and Energy Games
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ACMACE
2008
ACM
13 years 6 months ago
Evaluation of a pervasive game for domestic energy engagement among teenagers
In this paper, we present Power Agent - a pervasive game designed to encourage teenagers and their families to reduce energy consumption in the home. The idea behind this mobile p...
Anton Gustafsson, Magnus Bång
ACMACE
2009
ACM
13 years 11 months ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
SIGCOMM
2009
ACM
13 years 11 months ago
Game action based power management for multiplayer online game
Current mobile devices embrace a wide range of functionalities including high speed network support, hardware accelerated 3D graphics, and multimedia capabilities. These capabilit...
Bhojan Anand, Akkihebbal L. Ananda, Mun Choon Chan...
CORR
1999
Springer
143views Education» more  CORR 1999»
13 years 4 months ago
Collective Intelligence for Control of Distributed Dynamical Systems
We consider the El Farol bar problem, also known as the minority game W. B. Arthur, The American Economic Review, 842: 406 411 1994, D. Challet and Y.C. Zhang, Physica A, 256:514 ...
David Wolpert, Kevin R. Wheeler, Kagan Tumer
DAC
2008
ACM
14 years 5 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty