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» Generating Surface Textures based on Cellular Networks
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TVCG
2011
196views more  TVCG 2011»
13 years 2 days ago
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
—Haptic texture represents the fine-grained attributes of an object’s surface and is related to physical characteristics such as roughness and stiffness. We introduce an inter...
Jochen Lang, Sheldon Andrews
ICMCS
2007
IEEE
161views Multimedia» more  ICMCS 2007»
13 years 11 months ago
Generating High-Resolution Textures for 3D Virtual Environments using View-Independent Texture Mapping
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...
Charalambos Poullis, Suya You, Ulrich Neumann
VISUALIZATION
2003
IEEE
13 years 10 months ago
Image Based Flow Visualization for Curved Surfaces
A new method for the synthesis of dense, vector-field aligned textures on curved surfaces is presented, called IBFVS. The method is based on Image Based Flow Visualization (IBFV)...
Jarke J. van Wijk
SIGGRAPH
1999
ACM
13 years 9 months ago
Pattern-Based Texturing Revisited
We present a texturing method that correctly maps homogeneous non-periodic textures to arbitrary surfaces without any of the difficulties usually encountered using existing tools...
Fabrice Neyret, Marie-Paule Cani
EMMCVPR
2005
Springer
13 years 10 months ago
Deformable-Model Based Textured Object Segmentation
Abstract. In this paper, we present a deformable-model based solution for segmenting objects with complex texture patterns of all scales. The external image forces in traditional d...
Xiaolei Huang, Zhen Qian, Rui Huang, Dimitris N. M...