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» Generating antialiased images at low sampling densities
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SIGGRAPH
1987
ACM
13 years 8 months ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
SIGGRAPH
1991
ACM
13 years 8 months ago
Spectrally optimal sampling for distribution ray tracing
Nonuniform sampling of images is a useful technique in computer graphics, because a properly designed pattern of samples can make aliasing take the form of high-frequency random n...
Don P. Mitchell
SIGGRAPH
1996
ACM
13 years 8 months ago
Consequences of Stratified Sampling in Graphics
Antialiased pixel values are often computed as the mean of N point samples. Using uniformly distributed random samples, the central limit theorem predicts a variance of the mean o...
Don P. Mitchell
CGF
2006
94views more  CGF 2006»
13 years 4 months ago
A Weighted Error Metric and Optimization Method for Antialiasing Patterns
Displaying a synthetic image on a computer display requires determining the colors of individual pixels. To avoid aliasing, multiple samples of the image can be taken per pixel, a...
Samuli Laine, Timo Aila
C3S2E
2009
ACM
13 years 11 months ago
CPU, SMP and GPU implementations of Nohalo level 1, a fast co-convex antialiasing image resampler
This article introduces Nohalo level 1 (“Nohalo”), the simplest member of a family of image resamplers which straighten diagonal interfaces without adding noticeable nonlinear...
Nicolas Robidoux, Minglun Gong, John Cupitt, Adam ...