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CAD
2007
Springer
13 years 3 months ago
Generating strictly non-self-overlapping structured quadrilateral grids
In this paper, we present a BPM (Bézier Patch Mapping) algorithm which generates a strictly non-self-overlapping structured quadrilateral grid in a given four-sided planar region...
Hongwei Lin, Kai Tang, Ajay Joneja, Hujun Bao
COMPGEOM
2009
ACM
13 years 10 months ago
Quadrilateral meshes with bounded minimum angle
In this paper, we present an algorithm that utilizes a quadtree data structure to construct a strictly convex quadrilateral mesh for a simple polygonal region in which no newly cr...
Scott Hine, F. Betul Atalay, Dianna Xu, Suneeta Ra...
IMR
2004
Springer
13 years 9 months ago
3D Hybrid Mesh Generation for Reservoir Flow Simulation
A great challenge for flow simulators of new generation is to gain more accuracy at well proximity within complex geological structures. For this purpose, a new approach based on...
N. Flandrin, Houman Borouchaki, Chakib Bennis