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ITICSE
2004
ACM
13 years 9 months ago
Generation as method for explorative learning in computer science education
The use of generic and generative methods for the development and application of interactive educational software is a relatively unexplored area in industry and education. Advant...
Andreas Kerren
SIGCSE
2008
ACM
365views Education» more  SIGCSE 2008»
13 years 3 months ago
Computer science olympiad: exploring computer science through competition
Generating interest in specialized areas of Computer Science (CS) is one of the goals of the department of Computer and Information Science at Spelman College as with most departm...
Iretta B. C. Kearse, Charles Hardnett
SIGCSE
2008
ACM
119views Education» more  SIGCSE 2008»
13 years 3 months ago
Exploring studio-based instructional models for computing education
While the demand for college graduates with computing skills continues to rise, such skills no longer equate to mere programming skills. Modern day computing jobs demand design, c...
Christopher D. Hundhausen, N. Hari Narayanan, Mart...
SIGCSE
2010
ACM
175views Education» more  SIGCSE 2010»
13 years 10 months ago
Compatibility of partnered students in computer science education
This paper details the results of an investigation into the compatibility of partnered computer science students. The study involved approximately 290 students at the University o...
Joshua Sennett, Mark Sherriff
CW
2003
IEEE
13 years 9 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin