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CGI
2009
IEEE
13 years 8 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang
VISUALIZATION
1991
IEEE
13 years 8 months ago
A Tool for Visualizing the Topology of Three-Dimensional Vector Fields
We describe a software system, TOPO, that numerically analyzes and graphically displays topological aspects of a three dimensional vector field, v, to produce a single, relativel...
Al Globus, C. Levit, T. Lasinski
ISMAR
2003
IEEE
13 years 10 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
TVCG
2008
178views more  TVCG 2008»
13 years 4 months ago
Animation of Orthogonal Texture Patterns for Vector Field Visualization
Abstract-- This paper introduces orthogonal vector field visualization on 2D manifolds: a representation by lines that are perpendicular to the input vector field. Line patterns ar...
Sven Bachthaler, Daniel Weiskopf
CRV
2004
IEEE
160views Robotics» more  CRV 2004»
13 years 8 months ago
A New Integrative Approach to Time Varying Image Interpretation
- This paper presents a global method to process monocular image sequences for mobile robot obstacle detection. We do not aim to achieve a complete scene reconstruction, but only t...
Philippe Guermeur