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GAMEON
2007
13 years 6 months ago
Teaching AI Concepts by Using Casual Games: A Case Study
Nowadays it is not uncommon for computer games to be used as tools to help introduce basic computer science concepts. In this paper we argue that games could also be used in more ...
Cesar Tadeu Pozzer, Börje Karlsson
E2EMON
2006
IEEE
13 years 8 months ago
Object-Relational DBMS for Packet-Level Traffic Analysis: Case Study on Performance Optimization
Analyzing Internet traffic at packet level involves generally large amounts of raw data, derived data, and results from various analysis tasks. In addition, the analysis often proc...
Matti Siekkinen, Ernst W. Biersack, Vera Goebel
CMOT
2011
12 years 8 months ago
A generic architecture for redesign of organizations triggered by changing environmental circumstances
Artificial Intelligence has contributed (formal) design models and software support tools to application areas such as architecture, engineering and software design. This paper exp...
Mark Hoogendoorn, Catholijn M. Jonker, Jan Treur
TOCS
2008
131views more  TOCS 2008»
13 years 4 months ago
A generic component model for building systems software
Component-based software structuring principles are now commonly and successfully applied at the application level; but componentisation is far less established when it comes to b...
Geoff Coulson, Gordon S. Blair, Paul Grace, Fran&c...