In real-world applications of visual recognition, many factors—such as pose, illumination, or image quality—can cause a significant mismatch between the source domain on whic...
Efficient methods to compute intrinsic distances and geodesic paths have been presented for various types of surface representations, most importantly polygon meshes. These meshe...
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...
Recently, a 3D face recognition approach based on geometric invariant signatures, has been proposed. The key idea is a representation of the facial surface, invariant to isometric ...
Alexander M. Bronstein, Michael M. Bronstein, Alon...
Abstract. We propose two differential geometric representations of planar shapes using: (i) direction functions and (ii) curvature functions, of their boundaries. Under either rep...
Anuj Srivastava, Washington Mio, Eric Klassen, Sha...