A general paradigm for recognizing 3D objects is offered, and applied to some geometric primitives (spheres, cylinders, cones, and tori). The assumption is that a curve on the surf...
Daniel Keren, Ehud Rivlin, Ilan Shimshoni, Isaac W...
The computation of a rigid body transformation which optimally aligns a set of measurement points with a surface and related registration problems are studied from the viewpoint o...
Helmut Pottmann, Qi-Xing Huang, Yong-Liang Yang, S...
We define a generalized distance function on an unoriented 3D point set and describe how it may be used to reconstruct a surface approximating these points. This distance function...
Face recognition and many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. In brain imaging, surfac...
—Three-dimensional shape matching is a fundamental issue in computer vision with many applications such as shape registration, 3D object recognition, and classification. However,...
Sen Wang, Yang Wang, Miao Jin, Xianfeng David Gu, ...